I couldn’t think of another name for the STAT. It does have allot of the word virtue, but with a STAT with the same name, its hard not to. Very similar to the Shaman, and a bit of a Pokemon master, this CC adds a little challenge catching spirits, while trying to leave out the ‘holy’ aspect of it. Author Robert Doe Posted on FebruMaCategories The Dungeon World Tavern: Compendium Classes Tags DungeonWorldCC, Robert Doe 7 Comments on *SHIFTER * *THE EXORCIST * When you fully rest, restore your HUMANITY and revert to normal without sideeffects. When you attempt to revert to your original form, Roll+HUMAMITYħ-9 You revert to normal, but have a lingering aspect of the animal which may express itself at inopportune times.Ħ- You are stuck as the animal till you fully rest. When you perform a form move, reduce your HUMANITY by 1 (minimum of -3). You have abilities and can perform tasks associated with the form. When you drink the blood of an animal, you may transform yourself into its likeness leaving behind your possessions. Byfar this is my favorite alternative to the druid move….hands down. I’ll post the fixed version and a link to the original. This was an old one I posted and the tavern perfected. –Human-Elf-Dwarf-Halfling-BUNDLE Author Jason “Hyathin” Shea Posted on JMaCategories The Dungeon World Tavern: Compendium Classes Tags Jason “Hyathin” Shea Getting ready to start a new game of Dungeon World with my group. There are five packs of four planned, with a possible sixth, so a lot of options are on the horizon (20-24 races total). I’ll be putting out a request for feedback when the drafts are ready. Next in the series will be orc, gnome, cambion, and dragonkin. I put everything in a bundle to save money for those who want it all, but others can buy whichever races they want/need at the moment. Each race works kind of like a compendium class, and has 11 total new moves (three starting, four 2-5, and four 6+) that work with any class playbook. This pack covers the classic four races: human, dwarf, elf, and halfling. I’ve just release the first pack in my new Dungeon Races series on DriveThruRPG, and I’m pretty excited cause it was a long time in the works. Author Sam Chan Posted on NovemMaCategories The Dungeon World Tavern: Compendium Classes Tags Sam Chan 13 Comments on A player of mine is playing the Fighter, and has the whimsical concept of a grizzled, scarred veteran who finds… I’m a relatively new Dungeon World DM. All Base moves are now character-development questions, for consistency. For the Core Move, Flaws have been ditched and a Hit heals, regardless. – Any suggestions for other moves / tweaks?ĮDIT: Thanks for the feedback, everyone! Have changed the class and linked it below. – Is the core move straightforward enough, or is it too complex as written? – I’m not sure about the STOCK mechanic, bc the way to refill it is pretty passive. I quite like it, but I’m not sure of a couple of things: So I made my own, using Anglekite CCs as inspiration. I was looking around for a good cooking based CC, especially one that evokes martial art chef tropes like the excellent God of Cookery movie, but couldn’t find any good ones. A player of mine is playing the Fighter, and has the whimsical concept of a grizzled, scarred veteran who finds peace through the art of cooking, which he learns from a sensei-type samurai ghost living in his knife (don’t ask).
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